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#general
#technical
#release
Slint 1.9 Released with Revamped Documentation, New Live-Preview Element Inspector, and Translation Bundling
December 18, 2024
#release
Slint 1.8 Released with New Property Changed Callbacks, Timer, and Swipe Gesture
September 23, 2024
#release
Who's The New Slint UX Designer?
September 12, 2024
#general
Property Changed Callback in Slint
August 19, 2024
#technical
Embracing DSLs in UI Development: Why Learning Slint Isn’t Harder Than Mastering an API
August 1, 2024
#technical
Slint 1.7 Released with New Widgets, Multi-Window Support, and Live-Preview Redesign
July 18, 2024
#release
Slint 1.6 Released with Design Mode Improvements, Python Packages, and Enhanced Accessibility
May 13, 2024
#release
Slint 1.5: Embracing Android, Improving Live-Preview, and introducing Pythonic Slint
March 14, 2024
#release
Slint 1.4 Released with additional Look and Improved APIs
January 31, 2024
#release
2023: Slint in Review
December 21, 2023
#general
Beyond UI: Using Slint with C++
December 8, 2023
#technical
Slint 1.3 Released with Revamped Native Styles and JavaScript API
November 10, 2023
#release
Slint 1.2 Released with Enhanced Platform Abstraction
September 4, 2023
#release
Slint 1.1 Released with additional Royalty-Free License
June 26, 2023
#release
Introducing Translation Infrastructure in Slint
June 9, 2023
#technical
Slint 1.0: The Next-Generation Native GUI Toolkit Matures
April 3, 2023
#general #release
Slint 0.3.4 Released
January 25, 2023
#release
2022: Slint in Review
December 22, 2022
#general
Upcoming Changes to the Slint Language - Part 2
December 14, 2022
#technical
Rust and C++ Interoperability
November 11, 2022
#technical
Upcoming Changes to the Slint Language - Part 1
November 4, 2022
#technical
Slint 0.3 Released, with a platform API for Microcontrollers
September 14, 2022
#release
Slint 0.2.5 Released
July 6, 2022
#release
Slint Funding & Hiring
May 24, 2022
#general
Porting the Slint UI Toolkit to a Microcontroller with 264K RAM
March 30, 2022
#technical
Joining the Rust Foundation
March 29, 2022
#general
Rust: Adding default cargo features without breaking Semantic Versioning
February 25, 2022
#technical
SixtyFPS becomes Slint
February 10, 2022
#general
SixtyFPS 0.1.6 Released
January 21, 2022
#release
2021 in review
December 23, 2021
#general
Showing GUIs from Shell Scripts
October 12, 2021
#technical
SixtyFPS 0.1.3 and Cargo UI 0.2 Released
October 6, 2021
#release
SixtyFPS 0.1.2 Released
September 9, 2021
#release
Announcing SixtyFPS 0.1
August 19, 2021
#general #release
Introducing cargo-ui, a GUI for cargo
July 20, 2021
#general #release
Doc Tools for C++ Libraries
July 6, 2021
#technical
SixtyFPS v0.0.6 - now with IDE support
April 27, 2021
#release
Expose a Rust Library to Other Languages
January 13, 2021
#technical
Learn SixtyFPS: Memory Game Tutorial (C++)
December 16, 2020
#technical
Learn SixtyFPS: Memory Game Tutorial (Rust)
December 14, 2020
#technical
Introducing SixtyFPS
November 10, 2020
#general