5th to 11th of December 2022
Spotlight
When implementing UI components that show text, you might've asked yourself the question: How do I set font sizes? The answer is, of course: It depends :-).
But what does font size depend on? It can be specific to the component - is the font used as a title, or just a little foot note label? Critically though, the size might also depend on other text in the application, and font size needs to be consistent with sizes used in other components.
The latest Slint release includes a new unit for relative font sizes: the
rem unit that works like CSS and provides a scale factor that
resolves relative to the root font size. In Slint this base is the
default-font-size property of the root
Window element.
You can now write:
Text {
text: "Hello";
font-size: 1.5rem;
}
and the font size will 1.5 times of the current value of `Window.default-font-size`. If `default-font-size` changes, the label's text will of course get re-rendered automatically.
Check out this Online Editor Example to see it live in action.
Slint UI library
Tooling
- VSCode and online editor: Remove bindings in properties view via the LSP (#1962)
Changes to the .slint language
-
Support declaring
functions (#1935) -
Add support for the
export * fromsyntax, that allows re-exporting types from other modules (#1939)
Fixes
- online editor: Fix preview not showing in Safari (#1949)
- LSP: Fix LSP blocking when run from VSCode (#1958)
- Fix build of skia-opengl on macOS and Windows (#1941)
-
Fix
in/out/privateproperty on globals (#1951) -
Fix panic in the interpreter when evaluating
initin a layout (#1952)
Janitor Work
PRs: #1942, #1944, #1946, #1947, #1948, #1954, #1956, #1960, #1961, #1963, #1964, #1966
Statistics
60 patches committed in 20 pull requests by 3 authors.
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Slint is a declarative GUI toolkit to build native user interfaces for desktop and embedded applications written in Rust, C++, JavaScript, and Python. Find more information at https://slint.dev/ or check out the source code at https://github.com/slint-ui/slint