Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++, and JavaScript. Find more information at https://slint-ui.com/ or go straight to github at https://github.com/slint-ui/slint
Progress
Progress was made in the following areas:
- Version 0.1.0 was released
-
The documentation, demos, and the code editor on our website is now
having the version in the URL.
- https://sixtyfps.io/docs/ now redirects to the latest release.
- Builds of the development branch are at https://sixtyfps.io/snapshot/master/docs.
- Size handling of the
PopupWindow
improved - Font fallback handling was fixed on macOS when using the GL backend
- C++ documentation work and polishing
- Typo-fixes in docs and code (Thanks Tobias)
- clippy warning fixes were merged (Thanks Tobias)
- The CI now reports spelling mistakes
-
GridLayout algorithm was adjusted to support
colspan
androwspan
- Small fixes in the Ugly style's layouts
- Fixed compilation warnings with MSVC
-
Fixed assert on Windows with C++ when rendering an empty layout with a
for
- Make text elision work with word-wrap
- Fixed corrosion to be able to cross-build SixtyFPS