Enterprise
Build proprietary applications.
Small Enterprise
Build proprietary applications.
Limited to companies with 11-50 employees and a turnover or balance sheet of 2M-10M EUR.
Startup & Individual
Build proprietary applications.
Limited to individuals or companies with under 10 employees, upto 2M EUR turnover/balance, and less than 5 years since incorporation.
Royalty-Free
Build proprietary applications
excluding Embedded Systems.
GPLv3
Build open source applications.
Additional one-time Royalties may apply for Embedded Systems
Frequently Asked Questions
An Embedded System is a computer system designed to perform a specific task within a larger mechanical or electrical system.
A Desktop Application is a computer program that is designed to run on a general-purpose computer (PC or notebook), typically installed and executed locally on the computer's operating system.
A Mobile Application is a computer program that is designed to run on general-purpose mobile computer, typically installed and executed locally on the mobile computer's operating system.
A Web Application is a computer program that is designed to run in the sandbox environment provided by a web browser.
Yes, if you have purchased the relevant Add-On or the Enterprise Plan.
A perpetual fallback license is a license that allows you to use a specific version of software without an active subscription for it. The license also includes all bugfix updates, more specifically in X.Y.Z version all Z releases are included.
As soon as you pay for 12 consecutive months, you will receive this perpetual fallback license providing you with access to the exact product version for when your 12 consecutive months subscription started. You will receive perpetual fallback licenses for every version you’ve paid 12 consecutive months for.
Purchase of Embedded Royalties is not necessary for non-commercial projects, personal projects, and open source projects.
For commercial projects, a one-time royalty fee from $1.00 per device applies, with discounts available for larger volumes. Alternatively, a buyout option is also available.
We refer to EU recommendation to define the company category - https://single-market-economy.ec.europa.eu/smes/sme-definition_en#paragraph_165
All individual users of Slint associated with the design, development, or testing of the application.
Compare
Features | Enterprise | Small Enterprise | Startup & Individual | Royalty-Free | GPLv3 |
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Platforms | |||||
Embedded Systems |
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Available under paid plans or GPLv3 |
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Desktop |
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Mobile |
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Support | Standard |
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Available as an Add-On |
Available as an Add-On |
Available as an Add-On |
Premium | |||||
Community |
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Add-Ons | |||||
Perpetual Fallback License |
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Available as an Add-On |
Available as an Add-On |
Available as an Add-On |
Available as an Add-On |
GUI Test Framework |
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Available as an Add-On |
Available as an Add-On |
Available as an Add-On |
Available as an Add-On |
Live Preview |
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Billing | |||||
Invoice-based |
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Available under Enterprise |
Available under Enterprise |
Available under Enterprise |
Available under Enterprise |
Credit-card / Wallets |
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Obligations | |||||
Attribution to Slint is optional |
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No obligation to provide source code upon distribution |
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Royalty for Embedded Systems
Free for non-commercial projects, personal projects, and open source projects.
Annual
Pre-Pay
Prebuy for the year and benefit from a minimum 5% discount. Additional volume discounts for greater than 2k units.
Buyout
Pre-Pay
Prebuy for multiple years and benefit from a minimum 20% discount. Additional volume discounts for greater than 10k units.
Usage Based
Pay Later
Remain flexible and pay for the quantity of embedded systems shipped on a monthly basis.
Support Plans
Standard
Includes addressing technical queries, troubleshooting, and rectifying bugs or errors (faults) present in the latest official stable release.
Community
Post questions in Slint discussion forms and receive answers from the community, fostering a collaborative environment of problem-solving and knowledge sharing.